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pdf https://cdn.1j1ju.com/medias/80/e9/e5-find-123-magic-pen-rulebook.pdf
The first activity is the discovery of numbers from 1 to 5. The children observe the cards with the animals and digits: a specific quantity of animals is associated with each digit. Say aloud the names of the animals and their corresponding numbers, like this: “One horse, two cows, three sheep” and so on, for all of the given habitats.
80,80 Ko - En Anglaispdf https://cdn.1j1ju.com/medias/b2/81/ff-finding-nessie-rulebook.pdf
Fog rolls across the lake of Loch Ness, and the air seems to be filled with mystery. Plop! Could that be..?! No, just another frog… All eyes are on the water, and everybody is eager for Nessie to show up. Cameras ready! Don’t miss the shot of your life: prove to the world that Nessie is not a myth by getting a complete picture of her and make the discovery of the century!
834,64 Ko - En Anglaispdf https://cdn.1j1ju.com/medias/bc/b6/47-fine-sand-rulebook.pdf
You are at the beach during your vacation. Everything is peaceful and in harmony. Out of a pure love of life, you start to build a sand castle. Wait...What are your neighbors doing? Everywhere, sand castles rise up. But it was you, who wanted to build the best, highest, biggest sand castle.Suddenly, everybody is in the middle of a competition.
1,27 Mo - En Anglaispdf https://cdn.1j1ju.com/medias/11/25/2f-finger-guns-at-high-noon-rulebook.pdf
It’s high noon! Time for a showdown! Tarnation, you don’t know how it came to this, maybe this town just ain’t big enough for the all of us. Staring down the rest of the yellow bellies that done shown up, you call “Three! Two! One! DRAW!” Finger guns start a’flyin’ from holsters as cowpokes and highwaymen alike catch pretend bullets to the chest. Do you have the fastest draw in the west?
360,86 Ko - En Anglaispdf https://cdn.1j1ju.com/medias/6b/e1/5c-finished-rulebook.pdf
It is a typical day at work. Your working schedule is chaotic as always and it‘s time to focus on the task at hand. Start sorting files and do not fall asleep. If you require a jolt of caffeine or rush of sugar there is a limited supply of Coffee and a small stash of Sweets to help complete your tasks and get Finished!
309,66 Ko - En Anglaispdf https://cdn.1j1ju.com/medias/4f/dc/d5-fire-stone-regle.pdf
Dans Fire & Stone, les joueurs dirigent leur tribu à l'âge de pierre. Ils explorent de nouvelles terres, récoltent des noix et des champignons, et enfin construisent des villages. Le but du jeu est d'avoir la tribu la plus prospère en explorant de nouvelles terres, en construisant des huttes et en collectant des ressources. Avec l'invention de nouveaux outils et techniques comme la construction de...
7,50 Mo - En Français 14,34 Mo - En Anglaispdf https://cdn.1j1ju.com/medias/24/c8/db-first-martians-adventures-on-the-red-planet-rulebook.pdf
When your crew was sent to Mars in 2029, the mission seemed straightforward enough. After an uneventful journey — the fruit of MCEI’s hard labor — you found yourselves the first humans to walk on Martian soil. Once there, with all the needed infrastructure already in place, your task was to lay the groundwork for the next stage of the colonization program.
13,84 Mo - En Anglaispdf https://cdn.1j1ju.com/medias/96/26/22-fishing-day-regle.pdf
Ohé Petits Pêcheurs ! Prenez vos fils de pêche « attrape-tout » et direction l’étang ! Lancez-vous dans une folle partie de Pêche ! Le premier joueur qui réalise 5 objectifs de Pêche gagne la partie et devient le champion de l’étang !
2,22 Mo - En Allemand 2,22 Mo - En Anglais 2,22 Mo - En Espagnol 2,22 Mo - En Français 2,22 Mo - En Italien 2,22 Mo - En Néerlandais 2,22 Mo - En Portugais 2,22 Mo - En Russepdf https://cdn.1j1ju.com/medias/48/28/cd-fish-n-chips-regle.pdf
Prise de bec sur la plage ! Goélands gangsters et pélicans punks se volent dans les plumes pour s’emparer des meilleures proies. assemblez votre gang de piafs et allez montrer à ces emplumés qui sont les vrais kings de la côte !
2,48 Mo - En Français 2,47 Mo - En Anglaispdf https://cdn.1j1ju.com/medias/01/c3/ac-fish-n-flips-rulebook.pdf
Various animals have been caught in fishing nets: players will have to work together and program their actions in order to free them. To achieve the best combos, you’ll have to cleverly combine the powers of your animals... But be careful in dealing with waste! The more nets you manage to empty by the end of the game, the more points you’ll score.
734,26 Ko - En Anglaispdf https://cdn.1j1ju.com/medias/4b/b0/7e-five-cucumbers-rulebook.pdf
Five Cucumbers is a trick taking game with the goal of NOT winning the last trick! It‘s not easy. You have two choices on your turn: Take over a trick by playing a high card or discard your lowest card. It is not enough to keep a low card in your hand for the last trick. You will also need some high cards for taking over key tricks.
322,75 Ko - En Anglaispdf https://cdn.1j1ju.com/medias/c3/4a/9a-five-tribes-les-artisans-de-naqala-regle.pdf
Au cœur du Sultanat de Naqala, il existe une région montagneuse, difficile d’accès. C’est là, dit-on, que la tribu des artisans a choisi d’installer ses ateliers pour façonner des objets prestigieux.
1,94 Mo - En Français 1,91 Mo - En Français