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pdf https://cdn.1j1ju.com/medias/a5/95/ec-the-isle-of-cats-kickstarter-pack-rulebook.pdf
The Isle of Cats Kickstarter Pack is an expansion for The Isle of Cats adding new content, and deluxe component upgrades to the game. Lesson Modules. Replace the lesson cards within The Isle of Cats with new sets, offering new options and challenges. More tiles. Add new cat tiles to your discovery bag, find even more rare treasures, and befriend the rarest of Oshax. Upgraded components. Replace your...
254,75 Ko - En Anglaispdf https://cdn.1j1ju.com/medias/b8/70/33-the-island-regle.pdf
Une île mystérieuse au cœur de l’océan. La besace pleine de trésors, des explorateurs s’apprêtent à quitter les lieux, lorsque l’île commence peu à peu à couler. Pris de panique, les aventuriers tentent d’échapper à un destin funeste.
6,29 Mo - En Français 1,10 Mo - En Anglaispdf https://cdn.1j1ju.com/medias/01/4d/9f-the-initiative-rulesheet-the-key.pdf
You and your friends take on the roles of code breakers for a secret organization known as the ### Initiative. During each game, you are working together to discover the key phrase or code needed ####. If you manage to crack the code, all players win the game together.
2,39 Mo - En Anglaispdf https://cdn.1j1ju.com/medias/6a/4f/9d-the-initiative-guidebook.pdf
The Initiative is a cooperative game for 1 to 4 players. All players are on the same team, and win or lose the game together. In this game, you and your friends take on the role of teenagers in 1994 who have found a mysterious board game called The Key. Not only will you be playing the game as them, but you will be helping them through a pivotal chapter of their lives.
2,52 Mo - En Anglaispdf https://cdn.1j1ju.com/medias/ad/8f/be-the-initiative-campaign-log.pdf
To start or continue your game, perform the following steps: 1. Start Chapter: Find the topmost, unchecked row on the chapter tracker. Read the comic on the page specified. 4 Follow any instructions on that page, including playing a mission, gaining secrets, or reading other pages. 2. After Mission: Check the Won or Lost box on the chapter tracker. Then, refer to the chapter tracker to see if you...
307,49 Ko - En Anglaispdf https://cdn.1j1ju.com/medias/27/1d/8b-the-hunger-regle.pdf
La victoire est au bout des crocs, mais vos proies risquent de vous rester sur le ventre ; réussirez-vous à rentrer avant le lever du soleil ? Vous êtes un.e vampire. Et comme toute créature, vous avez besoin de nourriture. Mais ce soir, vous êtes affamé.e ! Vous avez toute la nuit (mais pas plus !) pour vous «nourrir» de la culture locale. Mais si les villageois sont trop épicés ou alcoolisés, vous...
12,86 Mo - En Français 2,44 Mo - En Anglaispdf https://cdn.1j1ju.com/medias/f5/01/86-the-hobbit-rulebook.pdf
In a hole in the ground there lived a Hobbit. This Hobbit’s name was Bilbo Baggins, and his hole was a pleasant, comfortable hole named Bag End, near the village of Hobbiton. Hobbits, as perhaps you already know, are small, quite jolly creatures, perhaps half the height of a human, extremely fond of food and drink, and not at all fond of adventures.
1,74 Mo - En Anglaispdf https://cdn.1j1ju.com/medias/35/0d/fe-the-hobbit-enchanted-gold-rulebook.pdf
The Dwarves together with the freshly-trained master thief Bilbo are on their way to the mountain Erebor while the dragon Smaug listens. On the way, many dangers lurk and one opponent after another stands in the way. But the idea of Smaug's treasure of gold and precious stones can overcome every obstacle the companions face.
22,32 Ko - En Anglaispdf https://cdn.1j1ju.com/medias/c2/77/8e-the-hobbit-card-game-rulebook.pdf
In this trick-taking game, the good side (Bilbo, Gandalf, and Thorin) competes against the evil side (Smaug and Bolg). By winning tricks, players can assign cards to themselves or their opponents. Only by assigning cards wisely can one side win victory over the other.
1,22 Mo - En Anglaispdf https://cdn.1j1ju.com/medias/9e/c0/7e-the-guild-of-merchant-explorers-rulebook.pdf
The Queen has sent out a call to the Guild of Merchant Explorers, asking brave adventurers to voyage to all corners of the kingdom of Tigomé. While the kingdom is flourishing, its maps have not been updated in some time and its great cities have lost contact with one another.
6,73 Mo - En Anglaispdf https://cdn.1j1ju.com/medias/dd/ba/df-the-grimm-masquerade-rulebook.pdf
In The Grimm Masquerade, you take on the role of a fairy-tale character at the Beast’s Masquerade Ball. Earn the most of the Beast’s magic roses by gathering and distributing artifacts, taking actions to unmask other players, searching for your favorite artifact, and bluffing to keep your character’s identity secret.
3,90 Mo - En Anglaispdf https://cdn.1j1ju.com/medias/c2/e4/e4-the-great-wall-regle.pdf
The Great Wall est un jeu de plateau fantastique inspiré par l’histoire de la Grande Muraille de Chine, la dynastie Song et les conquêtes de Gengis Khan. Certains des personnages, événements et inventions militaires sont historiques, tandis que d’autres ont été légèrement modifiés pour mieux correspondre au thème du jeu.
1,50 Mo - En Français 2,34 Mo - En Anglais